What is best way to drive retention and loyalty for mobile apps?

This morning one question on Quora caught my attention and I had some thoughts.

A Localytics research study last year found that 26% of apps are used only once after being downloaded. As a result, we are starting to see a concerted effort to shift away from incentivized downloads and towards engagement with focus on overall customer lifetime value. App engagement and retention strategies depend on a wide spectrum of variables.

1) What is the app itself? is it a game? A utility? A content reader? A social engagement platform? An mCommerce shopping tool?
I’d categorize these as falling into one of two buckets: either “time-saving” or “time-killing” tools. Each one of these executions solves specific yet different user needs- and hence will require differing retention strategies. Time-killing apps are typically games or content (readers). The obvious answer for maximizing user retention here is to make sure that the game/content is of high quality. Games account for the vast majority of time spent on mobile phones. So, this is both good and bad news. Good because it is a high-impact activity, and bad because as such it’s becoming such a cluttered category – and thus makes it harder to stand out. Bottom line, make the game engaging, simple, and easy to “get into” – and make sure that the reward to challenge ratio is designed for maximum engagement. This gets into a whole discussion about game-dynamics that is a lot deeper and more complex. There is an outstanding article on mobile games from the NY Times that you should read. Utilities are a dime a dozen unfortunately (how many expense tracking apps are there now? Or battery notifiers?)

2) What is the business goal that the app is designed to fulfill? Is it for brand awareness or brand support? Is it designed to drive store traffic? Is it designed to drive direct revenue (through app purchase – or in-app purchases?) is it built in support of a product launch? Is it a customer service tool? This is a KPI-based question – and speaks to the means by which you will measure overall success of the app. Again, the answers to these questions will reveal varying methods for retention. It may important to note that in-app purchases now account for the majority of app revenues. However, this trend is generated by users being committed the initial app experience for a good amount of time before those purchases roll in. So, overall, if your goals are strictly financial (you want the app to make money), then trends indicate that getting the app out for free initially – and then waiting for the content/usage to seed – is the way that is working best now. Freemium as a rule has been a tried and true method for longer term customer engagement – and it holds true here as well. For brand awareness, this is a tougher one. Why would someone invest a great deal of commitment to a brand message? Typically they won’t, unless the value of the app content is so rich that they simply can’t get enough of it. That’s why a lot of brands are now turning to Utility Apps as a means of driving brand lift and loyalty. The investment is high however. Solid utility apps are an expensive proposition and need to be update frequently. But users are loyal – if the app solves a time-saving or efficiency problem effectively. I use a lot of utility apps personally – few of them are from brands – and would pay more for new features if they were introduced.

3) Who is your audience? Different types of users consume apps in different ways. While app types tend to follow audiences (for example, games are TYPICALLY developed for younger audiences, while finance apps are TYPICALLY built for professionals, etc) all sorts of apps are consumed by the entire audience spectrum. Know your audience. This is key. Invest in research. Look at app usage trends. Do focus groups – even with a core group of friends or co-workers. App developers make the mistake of assuming things about audiences (adults don’t like games, or kids don’t use utilities, etc) that do not prove out in reality. What are your target users habits and behaviors? Where do they live (urban or rural?), what is their income?

4) Test. Test. Test. So much of this is going to be trial by fire. Learn what you can, plan accordingly, commit to a strategy and set it free to the wild. Once the app is in market, the usage data will reveal a great deal about what tweaks are needed. I highly suggest (almost insist) on including a Flurry API for measurement and assigning someone to monitoring and analyzing results.

5) Market the crap out of it. People need to know that the app is there. How else are users going to get engaged? Social Media channels are good – but you will need to get a seed base first so the advocates are recruited. Reviews, posts, PR, organic discovery – these are the golden idols of a solid marketing strategy – but critical mass is needed to gain momentum. Again, so much of this is accidental unfortunately.

6) Quality!!! It’s a highly Darwinian market out there now – only the good survive the long haul, so make sure your app is good. Apple’s submission criteria while draconian is a good thing in that there are built-in quality assurance parameters that developers are forced to adhere to. Android’s lax oversight makes it easier (too easy in my view) for developers to dump garbage into the eco-system. Android’s marketplace may offer a good starting point for testing – but there is no better retention strategy than an excellent design and user experience. Hire talented people that understand app design. Adhere to best practices. Look at your favorite apps – and the most successful (look at Path – great design) and follow the lead.

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Filed under mobile aps, mobile marketing

Mobile Brands still not “showing us the money”…..

Just posting a video from a panel discussion I was on at the App Nation Conference in San Fran last year that dealt with the lack of dollars dedicated to mobile marketing. Was watching this and marveling at how little progress has been made since then on this front.

More mobile accounts are being activated than ever before – more mobile web traffic is being reported than ever before, and brands that are mobile savvy are seeing direct ROI from mobile marketing investments – but still, crickets out there from the majority of mainstream brands.

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In Today’s Mobile Market, Its a Game of Comfort or Speed.

I take the 7th avenue line downtown to work every morning.  Depending on my arrival time at the station on West 72nd street I have the option of taking the 2/3 express or the local 1.  Like every other NYC resident strategist I have calculated the time implications of both options.  So, depending on what time I make it to the station my selection for which train to use changes.    Now that they have installed those new-fangled digital arrival time displays, its easier for me to make my choice, but the dynamics are still basically the same:  Comfort or Speed?

Comfort is what the Local Train offers.  As most morning commuters are in a rush, the vast majority of the people at the 72nd express station are there BECAUSE its an express.  And as such, the 2/3 trains are more crowded.   Packed, actually.  Shimmying one’s way into the cars is a strange mixture of contortion and personal space violation.  One is forced to basically hug complete strangers and many times even end up with your nose a millimeter away from some unknown persons cheek.  It’s a pretty uncomfortable experience.  But its fast.  Arrival at 42nd street is under 3 minutes – and arrival at my 34th street station is around 6.    So, when I want to get ahead of the pack, I choose speed.

When I am running a bit early, I’ll hop on a Local 1 and usually will find an actual seat.   I can read my newsfeed apps and chill in between stops and listen to the ambient sounds emanating from some kids earpods.    Comfort.

Comfort or Speed?   Sometimes we just don’t have an option.  What I am seeing today in the mobile market is a bad choice of comfort over speed.   RIM is a great example.  “We have a lead position on Enterprise, screw the consumer market.  That’s not our playground.”   Snore.  While the competition gets onto the Express train, and makes it to the winner station way ahead.  Same goes for corporate brands.  There is just not enough urgency  – and brands are waiting for the local train  - holding back while others pack into the express car.  “There are other express trains coming, no worry”.

But in this market, the express train has left the station.  Get on board, your running late.

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Filed under Interactive Agencies, mobile marketing, RIM

RIP RIM (??)

I am an ardent blackberry fan, and I clutched on to my Blackberry Bold 9000 until my knuckles were white – sheerly out of love for the reliability and rock-solid performance of the darn thing.   Then my work required that I get an iPhone, so for a while, I was one of those two-fisted mobile nuts walking around with a pair of guns on my side.  One was my reliable RIM six-shooter, and the other, the nerdy, metro Glock 4.   After a while I had to admit that despite its long list of shortcomings, my iPhone simply provided me with more functions and features.  So, I tossed my BB on my night table.   It still sits there, sheepishly looking at me when I go to bed and wake up.  We glance at each other and visions of our past relationship flash before my eyes like a shitty chick flick.  But its just not as practical anymore.  I am angry at Bassile and Lazaridis for caring more about their egos than paying attention to market.  Now look.  RIM is a relic.  I truly hope there is the perfect Frankenphone out there on the mobile horizon: a BB 4S Droid 9000.  But until then, I’ll commiserate with Siri.

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Filed under iphone, RIM

Mobile Web is Table Stakes for Brand Marketers

For brands, when it comes to mobile shopping, the smart money is on the mobile web.  While I get more requests for app development over mobile website development to the tune of 5 to 1 from brand managers, it amazes me how much top brand and marketing execs ignore all of the data that proves out the effectiveness of a mobile web presence.  Apps are great, and they are a necessary part of the mobile marketing eco-system for sure, but brands are simply ignoring the value of mobile web at their peril.

In its most simple terms, smartphones (particularly the iPhone and Android handsets, which together make up over 70% of the entire smartphone device universe right now), are just small handheld computers that have operating systems and browsers.  As these smartphone browsers get better and better, more and more people go their mobile phone first when looking for web content.  Think about it: How many times a day do you use the internet on your phone when you are already sitting in front of a computer?  I do this more than I realized.  When I was thinking about writing this post, I took the time to jot down how many times a day I do this at my desk and I counted 5 times.  That’s 5 times that I used my iPhone for a web search when I had a perfectly good PC two inches from my fingertips.  I don’t think I am all that unique in this regard – and this is the kind of behavior that you cannot ignore:  your customers are looking for you on mobile phones more than you likely realize.   And if they have a lousy experience, they will never come back.

If the experience is good, the results are better than traditional web.  Look at the Neilsen charts below.

These numbers are compelling as they show that people are far more likely to make a purchase via a mobile website than a shopping app.  These are 2011 holiday shopping stats – and these numbers show two compelling things:

1)      Trusted brand and mobile web equals mobile sales.  Amazon, not surprisingly is the clear winner here as they are the leader in overall digital sales and the most trusted web based retailer right now.  But what’s really interesting is that once the trust barrier is breached, people will use their phones to make purchases.  They see no difference in the choice of device.  What we are also seeing is that people are now viewing mobile phones as a means to help make impulse buys at POS that they once were unable to act on.

2)      Having a mobile shopping engine on your mobile site allows shoppers to act at the point of sale – when they are in the buying mind.

A mobile website should be table stakes for any brand at this point.  Why brands are not making this more of urgency escapes me, frankly.  I see brand marketers making huge investments in mobile apps (which again, I feel are a key component of any solid mobile strategy for sure) but not putting the proper emphasis (urgency + dollars) into their mobile web presence.

Here’s my personal prescription for brands on mobile web:

1)      Establish a web presence, like, now!  Even if it’s a decent landing page that simply acknowledges the user and offers a web-ready experience that is better than displaying your main website.  The landing presence should contain simple calls to action that are appropriate for your brand, like, product info, contact us, store locator, and, if possible, buy now.

2)      Measure it – Once this mobile presence is established, apply standard measurement and analytics practices.   How many hits, what call to action are users choosing, how long do they stay, do they come back ,etc.  Simple.

3)      Establish a more sophisticated mobile web strategy – Now that the basics are done, use this time to build a solid mobile web experience.  Are you a lifestyle brand? Are you a service brand?  What are your customer’s mobile habits?  What are the reasons that they will be coming to your mobile site?  Where are they coming from?  Searches?  QR codes?  TV Spots?  What are they looking for?  What is the funnel strategy?  Do you have an ecommerce engine – and can it be backed into the mobile site?  Do you have a retail presence?  You get the idea.  We are seeing that once brands get this stuff worked out, their mobile web investments pay off in dividends from a branding and sales lift perspective.

4)      Loop this into your overall mobile strategy – How do all of your mobile assets work together?  Does your app development strategy leverage the mobile website?  Where are you running mobile rich media?  Where do your media lead customers to?  Are you channeling your customers effectively across the mobile ecosystem?  (basic principle: mobile web as acquisition, and mobile app as loyalty and service).

There is no excuse for brands not to invest in mobile web as core part of their 5 to 10 year marketing plans. Ignore it and you will lose equity to those who appreciate the importance of this channel – particularly to the younger demos – 18-35 year olds who are in some cases ‘mobile only’.

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Filed under mobile marketing

Bad Album

I was listening to the radio on a road trip yesterday, tooling through the local stations when I came across “Graceland”. I hate this album. And while listening I starting thinking that I don’t think anyone likes it. Not really. Everyone gushes over it – but no one really listens to it. It falls into the category of one of those pretentious recordings by a beloved, over-the- hill, musical treasure that everyone is supposed to like – because “it’s freaking Paul Simon for chrisakes” (his stuff from the late 60s and 70s is great for sure). But this album is completely lame – and hard to listen to. I got to thinking that there alot of these albums floating around out there. Shitty recordings by once great artists that receive wonderful reviews – but in fact totally suck. Dylan cranked out a boatload of these for a while. So did Billy Joel, and Elton John. Graceland takes the cake for me, though. Every time I hear it, I think of that God-awful video that came out with it. Those cheesy african dudes that he roped in to back him up seem so contrived and selected for effect (Paul Simon, world ambassador) and that sound he put together is frankly annoying. Worse, a bloated, graying Chevy Chase is too pathetic to watch. It’s like Simon took pity on him and dragged the oafish mediocre has-been out of the storage hangar just to preen around in a cheap suit (more like a golfing outfit) for no reason. And that awful syncopated horn section drones on and on and on. You would think by reading the reviews in the music trades that the album was the next Sgt Pepper. Please. It’s a totally lame album. Admit it.

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Filed under music

Warren Zenna Speaks at Appnation Conference in Atlanta

Warren Zenna sat on a panel “Social Goes Mobile” at Appnation Conference that took place November, 2011 in Atlanta, GA.

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